CASE STUDY
Game Ideas & Prototyping Portal
Browser-based game concept platform
Unity WebGLPythonThree.js
Demoing a game concept meant booking physical cabinet hardware. That gated who could evaluate an idea and stretched concept validation to roughly two months.
I built a browser-based portal that hosts playable builds via Unity WebGL — 10 titles live — so developers, artists, and business stakeholders can submit, review, and evaluate concepts from a link. No hardware, no scheduling.
Concept validation dropped from about two months to two weeks, and idea submission opened up well beyond the core development team.
Highlights
- 10 playable titles hosted via Unity WebGL
- Removed physical cabinet dependency for client demos
- Validation cycle cut from ~2 months to ~2 weeks
- Opened concept submission to non-engineering stakeholders